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- /**
- * @file server.h Server API
- * @ingroup core
- *
- * gaim
- *
- * Gaim is the legal property of its developers, whose names are too numerous
- * to list here. Please refer to the COPYRIGHT file distributed with this
- * source distribution.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
- #ifndef _GAIM_SERVER_H_
- #define _GAIM_SERVER_H_
-
- /*
- * Really user states are controlled by the PRPLs now. We just
- * use this for event_away
- */
- #define UC_UNAVAILABLE 1
-
- #include "account.h"
- #include "conversation.h"
- #include "prpl.h"
-
- #ifdef __cplusplus
- extern "C" {
- #endif
-
- void serv_login(GaimAccount *);
- void serv_close(GaimConnection *);
- void serv_touch_idle(GaimConnection *);
- int serv_send_im(GaimConnection *, const char *, const char *, GaimConvImFlags);
- void serv_get_info(GaimConnection *, const char *);
- void serv_get_dir(GaimConnection *, const char *);
- void serv_set_idle(GaimConnection *, int);
- void serv_set_info(GaimConnection *, const char *);
- void serv_set_away(GaimConnection *, const char *, const char *);
- void serv_set_away_all(const char *);
- int serv_send_typing(GaimConnection *, const char *, int);
- void serv_change_passwd(GaimConnection *, const char *, const char *);
- void serv_add_buddy(GaimConnection *, GaimBuddy *);
- void serv_add_buddies(GaimConnection *, GList *);
- void serv_remove_buddy(GaimConnection *, GaimBuddy *, GaimGroup *);
- void serv_remove_buddies(GaimConnection *, GList *, GList *);
- void serv_remove_group(GaimConnection *, GaimGroup *);
- void serv_move_buddy(GaimBuddy *, GaimGroup *, GaimGroup *);
- void serv_rename_group(GaimConnection *, const char *, GaimGroup *, GList *);
- void serv_add_permit(GaimConnection *, const char *);
- void serv_add_deny(GaimConnection *, const char *);
- void serv_rem_permit(GaimConnection *, const char *);
- void serv_rem_deny(GaimConnection *, const char *);
- void serv_set_permit_deny(GaimConnection *);
- void serv_warn(GaimConnection *, const char *, gboolean);
- void serv_set_dir(GaimConnection *, const char *, const char *,
- const char *, const char *, const char *,
- const char *, const char *, int);
- void serv_dir_search(GaimConnection *, const char *, const char *,
- const char *, const char *, const char *, const char *,
- const char *, const char *);
- void serv_join_chat(GaimConnection *, GHashTable *);
- void serv_reject_chat(GaimConnection *, GHashTable *);
- void serv_chat_invite(GaimConnection *, int, const char *, const char *);
- void serv_chat_leave(GaimConnection *, int);
- void serv_chat_whisper(GaimConnection *, int, const char *, const char *);
- int serv_chat_send(GaimConnection *, int, const char *);
- void serv_alias_buddy(GaimBuddy *);
- void serv_got_alias(GaimConnection *gc, const char *who, const char *alias);
- void serv_got_eviled(GaimConnection *gc, const char *name, int lev);
- void serv_got_typing(GaimConnection *gc, const char *name, int timeout,
- GaimTypingState state);
- void serv_set_buddyicon(GaimConnection *gc, const char *filename);
- void serv_got_typing_stopped(GaimConnection *gc, const char *name);
- void serv_got_im(GaimConnection *gc, const char *who, const char *msg,
- GaimConvImFlags imflags, time_t mtime);
- void serv_got_update(GaimConnection *gc, const char *name, gboolean loggedin,
- int evil, time_t signon, time_t idle, int type);
- void serv_finish_login(GaimConnection *gc);
- void serv_got_chat_invite(GaimConnection *gc, const char *name,
- const char *who, const char *message,
- GHashTable *data);
- GaimConversation *serv_got_joined_chat(GaimConnection *gc,
- int id, const char *name);
- void serv_got_chat_left(GaimConnection *g, int id);
- void serv_got_chat_in(GaimConnection *g, int id, const char *who,
- GaimConvChatFlags chatflags, const char *message, time_t mtime);
- void serv_send_file(GaimConnection *gc, const char *who, const char *file);
-
- #ifdef __cplusplus
- }
- #endif
-
- #endif /* _GAIM_SERVER_H_ */
-